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Rise
The Vieneo Province
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- l -
- l48AverageEnginePitchArmM
: Scockpit
- label
: ElevatorTrim
, EngineBox
, Flaps
, Orbit
, Wind
- lampTest
: Viewscreen
- LandingGearExtended
: Bus
- language
: Config
- largeImageKey
: DiscordRPC
- largeImageText
: DiscordRPC
- lastAOA
: AttitudeIndicator
- lastDeviceChange
: GameClass
- lastDeviceChangedInput
: GameClass
- lastDeviceChangedSound
: GameClass
- lastError
: Logger
- lastErrorCode
: Logger
- lastLevel
: Logger
- lastPage
: Screen
- lastVehiclePos
: TurnByTurn
- lastWaypointLocation
: Bus
- lateralBox
: FMA
- lateralincr
: keyboard
, Viewscreen
- lateralmod
: Viewscreen
- lateralModeBackColor
: FMA
- lateralModeBarCurrent
: FMA
- lateralModeText
: FMA
- lateralModeTextColor
: FMA
- lateralModeTimer
: FMA
- lateralSetBackColor
: FMA
- lateralSetBar
: FMA
- lateralSetText
: FMA
- lateralSetTextColor
: FMA
- lateralSetTimer
: FMA
- lateraltime
: Viewscreen
- LatitudeDeg
: Bus
- LatitudeRad
: Bus
- layer
: DialogBase
- layout1
: BUILDZONE
, LOCALGRID2
- layout2
: BUILDZONE
, LOCALGRID2
- layout3
: BUILDZONE
, LOCALGRID2
- layout4
: BUILDZONE
, LOCALGRID2
- LeadingEdgeFlapsPosition
: Bus
- learnMore
: InformationDialog::HelpContainer
, InformationDialog
- left
: Sprite
- LeftBrake
: Bus
- leftlimit
: Viewscreen
- leftright
: Viewscreen
- level
: Message
- lightningabove
: HMI
- lineact
: DialogBase
- LinearVelocityKms
: Bus
- lineCount
: TurnByTurn
- linecursel
: DialogBase
- linedsp
: DialogBase
- linetop
: DialogBase
- linetot
: DialogBase
- load_dest
: SmodeX
- load_quantity
: SmodeX
- load_type
: SmodeX
- loadstage
: GameClass
- localizerBox
: AttitudeIndicator
- localizerBug
: AttitudeIndicator
- LocalizerDeviationRadians
: Bus
- LocalTimeHours
: Bus
- LocalTimeMinutes
: Bus
- localvel
: propulsion
- location
: SmodeAC
- logfile
: Logger
- logger
: buildings
, Bus
, Cas
, cockpit
, Component
, CStopWatch
, DeviceObject
, DialogBase
, DiscordRPC
, Displays
, Font
, FreeTrack
, GameClass
, Gpws
, Graphics
, HMI
, IceDetector
, Instrument
, instruments
, joystick
, joystick::Wrapper
, keyboard
, MarkerBeacons
, PolyObj
, propulsion
, renderer
, scanDb
, Sprite
, TCAS
, Text
, TurnByTurn
, Viewscreen
, Vmu
, weapon
, weather
- loginstr
: HMI
- logofile
: s_network_objects
- logolight
: s_network_objects
- LongitudeDeg
: Bus
- lookAzimuthDegrees
: Viewscreen
- lookhdg
: Viewscreen
- lookvec
: Viewscreen
- loopingeffects
: Sound
- loopintro
: Sound
- lowframeTime
: Viewscreen
- lowfuel
: Scockpit
- lrtranslimit
: Scockpit