#include <DiscordRPC.h>
Definition at line 9 of file DiscordRPC.h.
◆ DiscordRPC()
◆ ~DiscordRPC()
DiscordRPC::~DiscordRPC |
( |
| ) |
|
|
inline |
◆ FrameMove()
void DiscordRPC::FrameMove |
( |
| ) |
|
|
static |
◆ HandleDiscordDisconnected()
void DiscordRPC::HandleDiscordDisconnected |
( |
int |
errcode, |
|
|
const char * |
message |
|
) |
| |
|
staticprivate |
◆ HandleDiscordError()
void DiscordRPC::HandleDiscordError |
( |
int |
errcode, |
|
|
const char * |
message |
|
) |
| |
|
staticprivate |
◆ HandleDiscordReady()
void DiscordRPC::HandleDiscordReady |
( |
const DiscordUser * |
connectedUser | ) |
|
|
staticprivate |
◆ Trace()
void DiscordRPC::Trace |
( |
const char * |
msg, |
|
|
Logger::Level |
level = Logger::Level::Info |
|
) |
| |
|
staticprivate |
◆ UpdatePresence()
void DiscordRPC::UpdatePresence |
( |
const char * |
prmDetails, |
|
|
const char * |
prmState, |
|
|
const char * |
prmLargeImageKey |
|
) |
| |
◆ UpdateTelemetry()
void DiscordRPC::UpdateTelemetry |
( |
| ) |
|
◆ bus
Bus * DiscordRPC::bus = nullptr |
|
staticprivate |
◆ details
char DiscordRPC::details[128] = { 0 } |
|
private |
◆ discordPresence
DiscordRichPresence DiscordRPC::discordPresence {} |
|
private |
◆ handlers
DiscordEventHandlers DiscordRPC::handlers {} |
|
private |
◆ largeImageKey
char DiscordRPC::largeImageKey[32] = { 0 } |
|
private |
◆ largeImageText
char DiscordRPC::largeImageText[128] = { 0 } |
|
private |
◆ logger
Logger * DiscordRPC::logger = nullptr |
|
staticprivate |
◆ network
◆ smallImageKey
char DiscordRPC::smallImageKey[32] = { 0 } |
|
private |
◆ smallImageText
char DiscordRPC::smallImageText[128] = { 0 } |
|
private |
◆ state
char DiscordRPC::state[128] = { 0 } |
|
private |
The documentation for this class was generated from the following files: