#include <weather.h>
Definition at line 18 of file weather.h.
◆ weather()
◆ FrameMove()
void weather::FrameMove |
( |
float |
fElapsedTime | ) |
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https://mycurvefit.com/share/ef14b447-2d19-4766-9cc0-ddc644c41751
Definition at line 11 of file weather.cpp.
◆ GetCloudCeilingMslKm()
float weather::GetCloudCeilingMslKm |
( |
| ) |
const |
◆ GetTemperatureCelsius()
float weather::GetTemperatureCelsius |
( |
| ) |
const |
◆ GetTurbidity()
float weather::GetTurbidity |
( |
| ) |
const |
◆ GetTurbulence()
float weather::GetTurbulence |
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| ) |
const |
◆ GetWindDirectionRadians()
float weather::GetWindDirectionRadians |
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| ) |
const |
◆ GetWindspeedKms()
float weather::GetWindspeedKms |
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| ) |
const |
◆ InitializeSmoothValues()
void weather::InitializeSmoothValues |
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| ) |
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◆ SetCloudCeilingTargetKm()
void weather::SetCloudCeilingTargetKm |
( |
float |
prmCloudCeilingTargetKm | ) |
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◆ SetCloudSurfaceTargetKm()
void weather::SetCloudSurfaceTargetKm |
( |
float |
prmCloudSurfaceTargetKm | ) |
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◆ SetTemperatureCelsius()
void weather::SetTemperatureCelsius |
( |
float |
prmTemperature | ) |
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◆ SetTurbidity()
void weather::SetTurbidity |
( |
float |
prmTurbidity | ) |
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◆ SetTurbulenceScalar()
void weather::SetTurbulenceScalar |
( |
float |
prmTurbulence | ) |
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◆ SetWindDirectionRadians()
void weather::SetWindDirectionRadians |
( |
float |
prmWinddir | ) |
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◆ SetWindspeedKms()
void weather::SetWindspeedKms |
( |
float |
prmWindspeed | ) |
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◆ alphascreenOverride
float weather::alphascreenOverride = -1.0f |
◆ betascreen
D3DXCOLOR weather::betascreen = 0UL |
◆ cloudCeilingSmoothAglKm
float weather::cloudCeilingSmoothAglKm = -1.0f |
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private |
◆ cloudCeilingTargetKm
float weather::cloudCeilingTargetKm = 1.8f |
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private |
◆ cloudHorizonAngle
float weather::cloudHorizonAngle = 0.0f |
◆ cloudHorizonDistance
float weather::cloudHorizonDistance = 0.0f |
◆ cloudSurfaceSmoothKm
float weather::cloudSurfaceSmoothKm = -1.0f |
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private |
◆ cloudSurfaceTargetKm
float weather::cloudSurfaceTargetKm = 0.0f |
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private |
◆ cloudThickness
float weather::cloudThickness = 0.0f |
◆ cloudVisSmooth
float weather::cloudVisSmooth = 1.0f |
◆ cloudVisTarget
float weather::cloudVisTarget = 1.0f |
◆ colorhorizon
D3DXCOLOR weather::colorhorizon = 0UL |
◆ daylightOverride
float weather::daylightOverride = -1.0f |
◆ dwFogColorHorizon
D3DXCOLOR weather::dwFogColorHorizon = 0UL |
◆ dwFogColorZenith
D3DXCOLOR weather::dwFogColorZenith = 0UL |
◆ dwFogFactorZenith
D3DXCOLOR weather::dwFogFactorZenith = 0UL |
◆ elevation
float weather::elevation = 0.0f |
◆ elmoOverride
bool weather::elmoOverride = false |
◆ fFogEndHorizon
float weather::fFogEndHorizon = 0.0f |
◆ gammascreenOverride
float weather::gammascreenOverride = -1.0f |
◆ hullionization
bool weather::hullionization = false |
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private |
◆ logger
Logger* weather::logger = nullptr |
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private |
◆ msg
char weather::msg[199] = { 0 } |
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private |
◆ shadow
float weather::shadow = 0.0f |
◆ shearRate
float weather::shearRate = 0.0f |
◆ smoothTemperature
float weather::smoothTemperature = -1.0f |
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private |
◆ smoothTurbidity
float weather::smoothTurbidity = -1.0f |
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private |
◆ smoothwinddir
float weather::smoothwinddir = -1.0f |
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private |
◆ temperature
float weather::temperature = 20.0f |
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private |
◆ turbidity
float weather::turbidity = 2.0f |
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private |
◆ turbulence
float weather::turbulence = 0.0f |
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private |
◆ viewscreen
◆ winddir
float weather::winddir = 0.0f |
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private |
◆ windspeed
float weather::windspeed = 0.0f |
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private |
The documentation for this class was generated from the following files: