#include <weather.h>
Definition at line 18 of file weather.h.
◆ weather()
◆ FrameMove()
| void weather::FrameMove |
( |
float |
fElapsedTime | ) |
|
https://mycurvefit.com/share/ef14b447-2d19-4766-9cc0-ddc644c41751
Definition at line 11 of file weather.cpp.
◆ GetCloudCeilingMslKm()
| float weather::GetCloudCeilingMslKm |
( |
| ) |
const |
◆ GetTemperatureCelsius()
| float weather::GetTemperatureCelsius |
( |
| ) |
const |
◆ GetTurbidity()
| float weather::GetTurbidity |
( |
| ) |
const |
◆ GetTurbulence()
| float weather::GetTurbulence |
( |
| ) |
const |
◆ GetWindDirectionRadians()
| float weather::GetWindDirectionRadians |
( |
| ) |
const |
◆ GetWindspeedKms()
| float weather::GetWindspeedKms |
( |
| ) |
const |
◆ InitializeSmoothValues()
| void weather::InitializeSmoothValues |
( |
| ) |
|
◆ SetCloudCeilingTargetKm()
| void weather::SetCloudCeilingTargetKm |
( |
float |
prmCloudCeilingTargetKm | ) |
|
◆ SetCloudSurfaceTargetKm()
| void weather::SetCloudSurfaceTargetKm |
( |
float |
prmCloudSurfaceTargetKm | ) |
|
◆ SetTemperatureCelsius()
| void weather::SetTemperatureCelsius |
( |
float |
prmTemperature | ) |
|
◆ SetTurbidity()
| void weather::SetTurbidity |
( |
float |
prmTurbidity | ) |
|
◆ SetTurbulenceScalar()
| void weather::SetTurbulenceScalar |
( |
float |
prmTurbulence | ) |
|
◆ SetWindDirectionRadians()
| void weather::SetWindDirectionRadians |
( |
float |
prmWinddir | ) |
|
◆ SetWindspeedKms()
| void weather::SetWindspeedKms |
( |
float |
prmWindspeed | ) |
|
◆ alphascreenOverride
| float weather::alphascreenOverride = -1.0f |
◆ betascreen
| D3DXCOLOR weather::betascreen = 0UL |
◆ cloudCeilingSmoothAglKm
| float weather::cloudCeilingSmoothAglKm = -1.0f |
|
private |
◆ cloudCeilingTargetKm
| float weather::cloudCeilingTargetKm = 1.8f |
|
private |
◆ cloudHorizonAngle
| float weather::cloudHorizonAngle = 0.0f |
◆ cloudHorizonDistance
| float weather::cloudHorizonDistance = 0.0f |
◆ cloudSurfaceSmoothKm
| float weather::cloudSurfaceSmoothKm = -1.0f |
|
private |
◆ cloudSurfaceTargetKm
| float weather::cloudSurfaceTargetKm = 0.0f |
|
private |
◆ cloudThickness
| float weather::cloudThickness = 0.0f |
◆ cloudVisSmooth
| float weather::cloudVisSmooth = 1.0f |
◆ cloudVisTarget
| float weather::cloudVisTarget = 1.0f |
◆ colorhorizon
| D3DXCOLOR weather::colorhorizon = 0UL |
◆ daylightOverride
| float weather::daylightOverride = -1.0f |
◆ dwFogColorHorizon
| D3DXCOLOR weather::dwFogColorHorizon = 0UL |
◆ dwFogColorZenith
| D3DXCOLOR weather::dwFogColorZenith = 0UL |
◆ dwFogFactorZenith
| D3DXCOLOR weather::dwFogFactorZenith = 0UL |
◆ elevation
| float weather::elevation = 0.0f |
◆ elmoOverride
| bool weather::elmoOverride = false |
◆ fFogEndHorizon
| float weather::fFogEndHorizon = 0.0f |
◆ gammascreenOverride
| float weather::gammascreenOverride = -1.0f |
◆ hullionization
| bool weather::hullionization = false |
|
private |
◆ logger
| Logger* weather::logger = nullptr |
|
private |
◆ msg
| char weather::msg[199] = { 0 } |
|
private |
◆ shadow
| float weather::shadow = 0.0f |
◆ shearRate
| float weather::shearRate = 0.0f |
◆ smoothTemperature
| float weather::smoothTemperature = -1.0f |
|
private |
◆ smoothTurbidity
| float weather::smoothTurbidity = -1.0f |
|
private |
◆ smoothwinddir
| float weather::smoothwinddir = -1.0f |
|
private |
◆ temperature
| float weather::temperature = 20.0f |
|
private |
◆ turbidity
| float weather::turbidity = 2.0f |
|
private |
◆ turbulence
| float weather::turbulence = 0.0f |
|
private |
◆ viewscreen
◆ winddir
| float weather::winddir = 0.0f |
|
private |
◆ windspeed
| float weather::windspeed = 0.0f |
|
private |
The documentation for this class was generated from the following files: