#include <Instrument.h>
|
| FMA (int prmX, int prmY, float prmXScale, float prmYScale, Bus *prmBus, Logger *prmLogger, DeviceObject *prmDevice, std::vector< Font *> prmFonts) |
|
void | Render () override |
|
void | FrameMove (float fElapsed) override |
|
| Instrument (int prmX, int prmY, float prmXScale, float prmYScale, Bus *prmBus, Logger *prmLogger, DeviceObject *prmDevice, std::vector< Font *> prmFonts) |
|
void | DrawText (const WCHAR *str, int relativeX, int relativeY, float prmZ, int flags, D3DXCOLOR color, int font=-1, std::string elementName="", int width=0, int height=0) |
|
virtual bool | HandleKeyPress (short key, bool shift) |
|
virtual void | OnPageChanged () |
|
Definition at line 290 of file Instrument.h.
◆ FMA()
FMA::FMA |
( |
int |
prmX, |
|
|
int |
prmY, |
|
|
float |
prmXScale, |
|
|
float |
prmYScale, |
|
|
Bus * |
prmBus, |
|
|
Logger * |
prmLogger, |
|
|
DeviceObject * |
prmDevice, |
|
|
std::vector< Font *> |
prmFonts |
|
) |
| |
◆ FrameMove()
void FMA::FrameMove |
( |
float |
fElapsed | ) |
|
|
overridevirtual |
◆ Render()
◆ lateralBox
Sprite* FMA::lateralBox = nullptr |
|
private |
◆ lateralModeBackColor
DWORD FMA::lateralModeBackColor = 0xFF000000 |
|
private |
◆ lateralModeBarCurrent
Sprite* FMA::lateralModeBarCurrent = nullptr |
|
private |
◆ lateralModeText
WCHAR FMA::lateralModeText[10] = { 0 } |
|
private |
◆ lateralModeTextColor
DWORD FMA::lateralModeTextColor = 0xFF00FF00 |
|
private |
◆ lateralModeTimer
float FMA::lateralModeTimer = 0.0f |
|
private |
◆ lateralSetBackColor
DWORD FMA::lateralSetBackColor = 0xFF000000 |
|
private |
◆ lateralSetBar
Sprite* FMA::lateralSetBar = nullptr |
|
private |
◆ lateralSetText
WCHAR FMA::lateralSetText[10] = { 0 } |
|
private |
◆ lateralSetTextColor
DWORD FMA::lateralSetTextColor = 0xFF00FF00 |
|
private |
◆ lateralSetTimer
float FMA::lateralSetTimer = 0.0f |
|
private |
◆ oldActiveLateralMode
int FMA::oldActiveLateralMode = Bus::Afcs::LateralModes::LateralMode_Off |
|
private |
◆ oldActiveVerticalMode
int FMA::oldActiveVerticalMode = Bus::Afcs::VerticalModes::VerticalMode_Off |
|
private |
◆ oldLateralSetValue
float FMA::oldLateralSetValue = 0.0f |
|
private |
◆ oldVerticalSetValue
float FMA::oldVerticalSetValue = 0.0f |
|
private |
◆ verticalBox
Sprite* FMA::verticalBox = nullptr |
|
private |
◆ verticalModeBackColor
DWORD FMA::verticalModeBackColor = 0xFF000000 |
|
private |
◆ verticalModeBarCurrent
Sprite* FMA::verticalModeBarCurrent = nullptr |
|
private |
◆ verticalModeText
WCHAR FMA::verticalModeText[10] = { 0 } |
|
private |
◆ verticalModeTextColor
DWORD FMA::verticalModeTextColor = 0xFF00FF00 |
|
private |
◆ verticalModeTimer
float FMA::verticalModeTimer = 0.0f |
|
private |
◆ verticalSetBackColor
DWORD FMA::verticalSetBackColor = 0xFF000000 |
|
private |
◆ verticalSetBar
Sprite* FMA::verticalSetBar = nullptr |
|
private |
◆ verticalSetText
WCHAR FMA::verticalSetText[10] = { 0 } |
|
private |
◆ verticalSetTextColor
DWORD FMA::verticalSetTextColor = 0xFF00FF00 |
|
private |
◆ verticalSetTimer
float FMA::verticalSetTimer = 0.0f |
|
private |
The documentation for this class was generated from the following files: