#include <Graphics.h>
Definition at line 13 of file Graphics.h.
◆ Graphics()
| Graphics::Graphics |
( |
HMI * |
g | ) |
|
◆ ~Graphics()
◆ AddFontsToSystem()
| void Graphics::AddFontsToSystem |
( |
void |
| ) |
const |
◆ DrawImmigration()
| void Graphics::DrawImmigration |
( |
IDirect3DDevice9 * |
pd3dDevice, |
|
|
float |
fElapsedTime |
|
) |
| |
◆ LoadShaderFile()
| HRESULT Graphics::LoadShaderFile |
( |
void |
| ) |
|
◆ OnDestroyDevice()
| void Graphics::OnDestroyDevice |
( |
void |
| ) |
|
◆ OnResetDevice()
| HRESULT Graphics::OnResetDevice |
( |
void |
| ) |
const |
◆ RemoveFontsFromSystem()
| void Graphics::RemoveFontsFromSystem |
( |
void |
| ) |
const |
◆ g_pEffect
| ID3DXEffect* Graphics::g_pEffect |
◆ gui
◆ logger
◆ m_pddsAvatar
◆ m_pddsCloudBaseMapAndNetwork
| LPDIRECT3DTEXTURE9 Graphics::m_pddsCloudBaseMapAndNetwork |
◆ m_pddsLightningAndBackground
| LPDIRECT3DTEXTURE9 Graphics::m_pddsLightningAndBackground[3] |
The documentation for this class was generated from the following files: