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Rise
The Vieneo Province
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#include <WinSock2.h>#include <WS2tcpip.h>#include <Windows.h>#include <d3dx9.h>#include "../Common/server.h"#include <vector>#include "buildings.h"Go to the source code of this file.
Classes | |
| struct | D3DVERTEX |
| struct | D3DVERTEX2 |
| struct | D3DSKYDOME |
| struct | D3DRAINDROP |
| struct | D3DSKYRING |
| struct | D3DSTATICSTARS |
| struct | D3DNOPSIZE |
| struct | D3DSCREEN |
| struct | D3DINSTRUMENT |
| struct | D3DINSTCOLOR |
| struct | D3DNONORMAL |
| struct | D3DLOCALGRID |
| struct | D3DLOCALGRID2 |
| struct | LOCALGRID2 |
| struct | BATCHINDEX2 |
| struct | s_polygon_extras2 |
| struct | s_light_effect |
| struct | s_polygon_object |
| struct | SWeaponData |
| struct | s_mesh_component |
| struct | RTSGRID |
| struct | BUILDZONE |
| struct | Ssorter |
| struct | s_universe_object |
| struct | s_city_stuff |
| struct | s_network_objects |
| struct | Scockpit |
| struct | LIGHTNINGABOVE |
| struct | LIGHTNINGBELOW |
| struct | FIREWORKS |
| struct | Sinteractive |
| struct | Sani |
| struct | SShockWave |
Macros | |
| #define | csC 8.0f |
| #define | farplaneC 384.0f |
| #define | cutplaneC 256.0f |
| #define | nearplaneC 0.001f |
| #define | cockplanenearC 0.0001f |
| #define | cockplanefarC 0.1f |
| #define | maxpolyC 26 |
| #define | maxstarC 10 |
| #define | maxdockC 3 |
| #define | cityscaleC 0.0039f |
| #define | shipdockscaleC 0.00034822f |
| #define | INTERIOR_SCALE 0.000006570188679f |
| #define | Kg2Lbs 2.2046226218f |
| #define | ZeroCelsiusToKelvin 273.15f |
| #define | trimlimiterC 0.26179938779914943653855361527329f |
| #define | MaxAcceleration 327.67f |
| #define | landformtextureC 32 |
| #define | transitiontextureC 31 |
| #define | shiptextureC 208 |
| #define | cockpittextureC 30 |
| #define | docktextureC 68 |
| #define | runninglightsC 125 |
| #define | citytextureC 175 |
| #define | RTStextureC 74 |
| #define | weaponanimateC 16 |
| #define | elmoAnimateC 4 |
| #define | firework1C 128 |
| #define | firework2C 92 |
| #define | firework3C 45 |
| #define | dihvanimateC 64 |
| #define | heartanimateC 29 |
| #define | buildingVBC 64 |
| #define | drawlistC 3205 |
| #define | visiblevertC 36528 |
| #define | cockpitvertC 13812 |
| #define | dockvertC 2994 |
| #define | cloudindicesC 19230 |
| #define | maxcompareC 2147483648 |
| #define | maxcomparebitC 32 |
| #define | vphelpC 128 |
| #define | starsC 18469 |
| #define | weaponfuzerreadyC 0.85f |
| #define | weaponsinkerreadyC 1.15f |
| #define | weaponlongarmreadyC 2.85f |
| #define | MAX_RAINDROPS 8192 |
| #define | ACLlightningC 8 |
| #define | MAX_ANI 15 |
| #define | MAX_STEPS 10 |
| #define | mu 97386.86f |
| #define | skydomeC 194 |
| #define | rhoOver2SlugsCuFt2 0.003085346f |
| #define | bulkElasticModulusDryAirGPa 142000.0f |
| #define | adiabaticIndex 1.4f |
| #define | gasConstantm2s2K 286.0f |
| #define | ScaleHeightC 6.923432133f |
| #define | SeaLevelPressureMb 2630.4f |
| #define | MbPerFoot 0.03378431f |
| #define | radiusC 2939.6f |
| #define | gravityC 0.01127f |
| #define | gForceKmSSC 0.00980665f |
| #define | oneOvergForceKmSSC 101.971621f |
| #define | cloudTopsMslC 10.0f |
| #define | cloudBufferMslC 9.5f |
| #define | cloudTopsRadiusC 2949.6f |
| #define | aftersdC 52.5f |
| #define | sunrC 0.825f |
| #define | sungC 0.9125f |
| #define | sunbC 1.0f |
| #define | D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) |
| #define | D3DFVF_VERTEX2 ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX2 ) |
| #define | D3DFVF_SKYDOME ( D3DFVF_XYZ | D3DFVF_DIFFUSE ) |
| #define | D3DFVF_RAINDROP ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE ) |
| #define | D3DFVF_SKYRING ( D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1 ) |
| #define | D3DFVF_STATICSTARS ( D3DFVF_XYZ | D3DFVF_PSIZE | D3DFVF_DIFFUSE ) |
| #define | D3DFVF_NOPSIZE ( D3DFVF_XYZ | D3DFVF_DIFFUSE ) |
| #define | D3DFVF_NONORMAL ( D3DFVF_XYZ | D3DFVF_TEX1 ) |
| #define | D3DFVF_SCREEN ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE ) |
| #define | D3DFVF_INSTRUMENT ( D3DFVF_XYZRHW | D3DFVF_TEX1 ) |
| #define | D3DFVF_INSTCOLOR ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE ) |
| #define | D3DFVF_LOCALGRID ( D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1) |
| #define | D3DFVF_LOCALGRID2 ( D3DFVF_XYZ | D3DFVF_DIFFUSE| D3DFVF_SPECULAR | D3DFVF_TEX1) |
| #define | fireworksC 8 |
| #define D3DFVF_INSTCOLOR ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE ) |
| #define D3DFVF_LOCALGRID ( D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1) |
| #define D3DFVF_LOCALGRID2 ( D3DFVF_XYZ | D3DFVF_DIFFUSE| D3DFVF_SPECULAR | D3DFVF_TEX1) |
| #define D3DFVF_RAINDROP ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE ) |
| #define D3DFVF_SKYRING ( D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1 ) |
| #define D3DFVF_STATICSTARS ( D3DFVF_XYZ | D3DFVF_PSIZE | D3DFVF_DIFFUSE ) |
| #define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) |
| #define D3DFVF_VERTEX2 ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX2 ) |
| s_universe_object allobjects[maxstarC] |
Definition at line 170 of file globals.cpp.
Definition at line 187 of file globals.cpp.
| float aoaRad |
Definition at line 33 of file globals.cpp.
| char area[3] |
Definition at line 139 of file globals.cpp.
| unsigned char BCLobjC |
Definition at line 28 of file globals.cpp.
| float bear |
Definition at line 58 of file globals.cpp.
| float bearVel |
Definition at line 60 of file globals.cpp.
| char buffer1[16384] |
Definition at line 158 of file globals.cpp.
| char buffer2[16384] |
Definition at line 162 of file globals.cpp.
| char buffer3[16384] |
Definition at line 168 of file globals.cpp.
| BUILDZONE buildzone[buildingVBC] |
Definition at line 165 of file globals.cpp.
| VECTOR2SHORT bump |
Definition at line 140 of file globals.cpp.
| float cash |
Definition at line 146 of file globals.cpp.
| const D3DXVECTOR3 centerC |
| s_city_stuff citystuff |
Definition at line 172 of file globals.cpp.
| char dead |
Definition at line 49 of file globals.cpp.
| float deathfuel |
Definition at line 144 of file globals.cpp.
| float deathinhibit |
Definition at line 51 of file globals.cpp.
| short dihvanimate |
Definition at line 71 of file globals.cpp.
| bool dihvcoming |
Definition at line 75 of file globals.cpp.
| float dihvelapsed |
Definition at line 74 of file globals.cpp.
| long dihvtimeseq |
Definition at line 73 of file globals.cpp.
| D3DXVECTOR3 dockInterface |
Definition at line 47 of file globals.cpp.
| D3DXVECTOR3 dockMarker |
Definition at line 46 of file globals.cpp.
| float dockprogress |
Definition at line 44 of file globals.cpp.
| short draglineitemi |
Definition at line 90 of file globals.cpp.
| short draglineitemo |
Definition at line 89 of file globals.cpp.
| BATCHINDEX2 drawlist[drawlistC] |
Definition at line 156 of file globals.cpp.
| const D3DXVECTOR3 eastpole |
| float f_ACL |
Definition at line 16 of file globals.cpp.
| float f_AGL |
Definition at line 14 of file globals.cpp.
| float f_augment |
Definition at line 34 of file globals.cpp.
| float f_BCL |
Definition at line 17 of file globals.cpp.
| float f_compareFOV |
Definition at line 130 of file globals.cpp.
| float f_MSL |
Definition at line 36 of file globals.cpp.
| float f_Uphours |
Definition at line 25 of file globals.cpp.
| FIREWORKS fireworks[fireworksC] |
Definition at line 181 of file globals.cpp.
| float flasher |
Definition at line 65 of file globals.cpp.
| float fuel |
Definition at line 143 of file globals.cpp.
| bool g_bAboveClouds |
Definition at line 22 of file globals.cpp.
| bool g_bAugment |
Definition at line 63 of file globals.cpp.
| bool g_bControl |
Definition at line 127 of file globals.cpp.
| bool g_bEnabled |
Definition at line 149 of file globals.cpp.
| bool g_bGotConclusion |
Definition at line 150 of file globals.cpp.
| bool g_bOutside |
| bool g_bRoad |
Definition at line 20 of file globals.cpp.
| bool g_bRunning |
Definition at line 151 of file globals.cpp.
| bool g_bShift |
Definition at line 126 of file globals.cpp.
| bool g_bStrapon |
Definition at line 42 of file globals.cpp.
| char g_bTextInput |
Definition at line 108 of file globals.cpp.
| float g_fFOV |
Definition at line 129 of file globals.cpp.
| float g_fhOFF |
Definition at line 131 of file globals.cpp.
| float g_fvOFF |
Definition at line 131 of file globals.cpp.
| float g_UniverseTime |
Definition at line 24 of file globals.cpp.
| D3DXVECTOR3 gravityacc |
Definition at line 100 of file globals.cpp.
| D3DXVECTOR3 gravityvec |
Definition at line 98 of file globals.cpp.
| LOCALGRID2 gridarray[64][64] |
Definition at line 153 of file globals.cpp.
| float groundclose |
Definition at line 39 of file globals.cpp.
| float grounditerate |
Definition at line 40 of file globals.cpp.
| float groundSpeedKms |
Definition at line 38 of file globals.cpp.
| D3DXVECTOR3 insidearray[63][63][3] |
Definition at line 154 of file globals.cpp.
| Sinteractive interactive |
Definition at line 183 of file globals.cpp.
| D3DXVECTOR3 leveler |
Definition at line 8 of file globals.cpp.
| float levelerpitch |
Definition at line 12 of file globals.cpp.
| float levelerroll |
Definition at line 13 of file globals.cpp.
| LIGHTNINGABOVE lightningabove[ACLlightningC] |
Definition at line 178 of file globals.cpp.
| LIGHTNINGBELOW lightningbelow |
Definition at line 179 of file globals.cpp.
| D3DXVECTOR3 locvelcomp |
Definition at line 99 of file globals.cpp.
| DWORD m_dwSunViz |
Definition at line 68 of file globals.cpp.
| float mark |
Definition at line 59 of file globals.cpp.
| float markVel |
Definition at line 61 of file globals.cpp.
| short maxheight |
Definition at line 137 of file globals.cpp.
| short maxwidth |
Definition at line 136 of file globals.cpp.
| const D3DXVECTOR3 meridian |
| VECTOR2SHORT newdepthpos |
Definition at line 140 of file globals.cpp.
| const D3DXVECTOR3 northpoleC |
| short olddihvanimate |
Definition at line 72 of file globals.cpp.
| float oldflasher |
Definition at line 66 of file globals.cpp.
| D3DXVECTOR3 oldvelocity |
Definition at line 102 of file globals.cpp.
| Scockpit ourcockpit |
Definition at line 176 of file globals.cpp.
| unsigned char ourmoonC |
Definition at line 27 of file globals.cpp.
| unsigned char ourplanetC |
Definition at line 31 of file globals.cpp.
| unsigned char ourstarC |
Definition at line 30 of file globals.cpp.
| char outgoing[80] |
Definition at line 107 of file globals.cpp.
| float payload |
Definition at line 145 of file globals.cpp.
| s_network_objects playerships[MAX_SCAN] |
Definition at line 174 of file globals.cpp.
| s_polygon_object polyobjects[maxpolyC] |
Definition at line 160 of file globals.cpp.
| char prompt[80] |
Definition at line 109 of file globals.cpp.
| VECTOR2SHORT rts |
Definition at line 140 of file globals.cpp.
| long scanscroll |
Definition at line 93 of file globals.cpp.
| std::vector<SShockWave> shockwaves |
Definition at line 56 of file globals.cpp.
| Ssorter sortme[buildingVBC] |
Definition at line 166 of file globals.cpp.
| Ssorter sortmetemp |
Definition at line 166 of file globals.cpp.
| D3DXVECTOR3 sumofforces |
Definition at line 103 of file globals.cpp.
| unsigned short temptarget |
Definition at line 119 of file globals.cpp.
| long topscroll |
Definition at line 94 of file globals.cpp.
| float touchdownG |
Definition at line 69 of file globals.cpp.
| unsigned char UCLobjC |
Definition at line 29 of file globals.cpp.
| D3DXVECTOR3 velocity |
Definition at line 9 of file globals.cpp.
| float weapontimer[2] |
Definition at line 142 of file globals.cpp.
| long WPtargetsel |
Definition at line 85 of file globals.cpp.
| unsigned char WPtargetselgrp |
Definition at line 87 of file globals.cpp.
| long WPtargetT |
Definition at line 84 of file globals.cpp.