78 unsigned short treesC = 0;
79 D3DXVECTOR3 treelist[16384];
80 float treedist[16384];
81 D3DXVECTOR3 treepos[16384];
Ssorter sortme[buildingVBC]
Sani aniarray[MAX_ANI][MAX_STEPS]
FIREWORKS fireworks[fireworksC]
s_network_objects playerships[MAX_SCAN]
D3DXVECTOR3 dockInterface
s_universe_object allobjects[maxstarC]
LIGHTNINGBELOW lightningbelow
LIGHTNINGABOVE lightningabove[ACLlightningC]
unsigned short temptarget
BATCHINDEX2 drawlist[drawlistC]
BUILDZONE buildzone[buildingVBC]
const D3DXVECTOR3 centerC
D3DXVECTOR3 insidearray[63][63][3]
s_polygon_object polyobjects[maxpolyC]
std::vector< SShockWave > shockwaves
unsigned char WPtargetselgrp
LOCALGRID2 gridarray[64][64]
SPlayerData player[MAX_ONLINEPLAYERS]