#include <globals.h>
Definition at line 351 of file globals.h.
◆ attachto
| short s_light_effect::attachto |
◆ diffuse
| D3DXCOLOR s_light_effect::diffuse |
◆ normal
| D3DXVECTOR3 s_light_effect::normal |
◆ position
| D3DXVECTOR3 s_light_effect::position |
◆ power
| float s_light_effect::power |
◆ primitive
| unsigned char s_light_effect::primitive |
◆ sequencing
| unsigned long s_light_effect::sequencing |
◆ speed
| float s_light_effect::speed |
The documentation for this struct was generated from the following file: