Rise
The Vieneo Province
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#include "globals.h"
Go to the source code of this file.
Variables | |
D3DXVECTOR3 | leveler = centerC |
D3DXVECTOR3 | velocity = centerC |
float | levelerpitch = 0.0f |
float | levelerroll = 0.0f |
float | f_AGL = 1.0f |
float | f_ACL = 0.0f |
float | f_BCL = 5000.0f |
bool | g_bRoad = false |
bool | g_bAboveClouds = false |
float | g_UniverseTime = 0.0f |
float | f_Uphours = 0.0f |
unsigned char | ourmoonC = 0 |
unsigned char | BCLobjC = 0 |
unsigned char | UCLobjC = 0 |
unsigned char | ourstarC = 0 |
unsigned char | ourplanetC = 0 |
float | aoaRad = 0.0f |
float | f_augment = 0.0f |
float | f_MSL = -1.0f |
float | groundSpeedKms = 0.0f |
float | groundclose = 0.0f |
float | grounditerate = 0.0f |
bool | g_bStrapon = true |
float | dockprogress = 0.0f |
D3DXVECTOR3 | dockMarker = centerC |
D3DXVECTOR3 | dockInterface = centerC |
char | dead = 0 |
float | deathinhibit = 0.0f |
float | mouseleftdown = 0.0f |
std::vector< SShockWave > | shockwaves |
float | bear = 999.0f |
float | mark = 999.0f |
float | bearVel = 999.0f |
float | markVel = 999.0f |
bool | g_bAugment = true |
float | flasher = 0.0f |
float | oldflasher = 0.0f |
DWORD | m_dwSunViz = 0L |
float | touchdownG = 1.15f |
short | dihvanimate = 0 |
short | olddihvanimate = -1 |
long | dihvtimeseq = 0 |
float | dihvelapsed = 0.0f |
bool | dihvcoming = false |
long | WPtargetT = 0 |
long | WPtargetsel = -1 |
unsigned char | WPtargetselgrp = 0 |
short | draglineitemo = -1 |
short | draglineitemi = -1 |
long | scanscroll = 0 |
long | topscroll = 0 |
D3DXVECTOR3 | gravityvec = centerC |
D3DXVECTOR3 | locvelcomp = centerC |
D3DXVECTOR3 | gravityacc = centerC |
D3DXVECTOR3 | oldvelocity = centerC |
D3DXVECTOR3 | sumofforces = centerC |
char | outgoing [80] |
char | g_bTextInput = 0 |
char | prompt [80] |
unsigned short | temptarget = 0 |
bool | g_bShift = false |
bool | g_bControl = false |
float | g_fFOV = D3DXToRadian(115.0f) |
float | f_compareFOV |
float | g_fhOFF |
float | g_fvOFF |
short | maxwidth = 0 |
short | maxheight = 0 |
char | area [3] |
VECTOR2SHORT | newdepthpos |
VECTOR2SHORT | rts |
VECTOR2SHORT | bump |
float | weapontimer [2] |
float | fuel = 0.0f |
float | deathfuel = 0.0f |
float | payload = 0.0f |
float | cash = 0.0f |
bool | g_bEnabled = false |
bool | g_bGotConclusion = false |
bool | g_bRunning = false |
LOCALGRID2 | gridarray [64][64] |
D3DXVECTOR3 | insidearray [63][63][3] |
BATCHINDEX2 | drawlist [drawlistC] |
char | buffer1 [16384] = {} |
s_polygon_object | polyobjects [maxpolyC] |
char | buffer2 [16384] = {} |
BUILDZONE | buildzone [buildingVBC] |
Ssorter | sortme [buildingVBC] |
Ssorter | sortmetemp |
char | buffer3 [16384] = {} |
s_universe_object | allobjects [maxstarC] |
s_city_stuff | citystuff |
s_network_objects | playerships [MAX_SCAN] |
Scockpit | ourcockpit |
LIGHTNINGABOVE | lightningabove [ACLlightningC] |
LIGHTNINGBELOW | lightningbelow |
FIREWORKS | fireworks [fireworksC] |
Sinteractive | interactive |
SPlayerData | player [MAX_ONLINEPLAYERS] |
Sani | aniarray [MAX_ANI][MAX_STEPS] |
s_universe_object allobjects[maxstarC] |
Definition at line 170 of file globals.cpp.
Definition at line 187 of file globals.cpp.
float aoaRad = 0.0f |
Definition at line 33 of file globals.cpp.
char area[3] |
Definition at line 139 of file globals.cpp.
unsigned char BCLobjC = 0 |
Definition at line 28 of file globals.cpp.
float bear = 999.0f |
Definition at line 58 of file globals.cpp.
float bearVel = 999.0f |
Definition at line 60 of file globals.cpp.
char buffer1[16384] = {} |
Definition at line 158 of file globals.cpp.
char buffer2[16384] = {} |
Definition at line 162 of file globals.cpp.
char buffer3[16384] = {} |
Definition at line 168 of file globals.cpp.
BUILDZONE buildzone[buildingVBC] |
Definition at line 165 of file globals.cpp.
VECTOR2SHORT bump |
Definition at line 140 of file globals.cpp.
float cash = 0.0f |
Definition at line 146 of file globals.cpp.
s_city_stuff citystuff |
Definition at line 172 of file globals.cpp.
char dead = 0 |
Definition at line 49 of file globals.cpp.
float deathfuel = 0.0f |
Definition at line 144 of file globals.cpp.
float deathinhibit = 0.0f |
Definition at line 51 of file globals.cpp.
short dihvanimate = 0 |
Definition at line 71 of file globals.cpp.
bool dihvcoming = false |
Definition at line 75 of file globals.cpp.
float dihvelapsed = 0.0f |
Definition at line 74 of file globals.cpp.
long dihvtimeseq = 0 |
Definition at line 73 of file globals.cpp.
D3DXVECTOR3 dockInterface = centerC |
Definition at line 47 of file globals.cpp.
D3DXVECTOR3 dockMarker = centerC |
Definition at line 46 of file globals.cpp.
float dockprogress = 0.0f |
Definition at line 44 of file globals.cpp.
short draglineitemi = -1 |
Definition at line 90 of file globals.cpp.
short draglineitemo = -1 |
Definition at line 89 of file globals.cpp.
BATCHINDEX2 drawlist[drawlistC] |
Definition at line 156 of file globals.cpp.
float f_ACL = 0.0f |
Definition at line 16 of file globals.cpp.
float f_AGL = 1.0f |
Definition at line 14 of file globals.cpp.
float f_augment = 0.0f |
Definition at line 34 of file globals.cpp.
float f_BCL = 5000.0f |
Definition at line 17 of file globals.cpp.
float f_compareFOV |
Definition at line 130 of file globals.cpp.
float f_MSL = -1.0f |
Definition at line 36 of file globals.cpp.
float f_Uphours = 0.0f |
Definition at line 25 of file globals.cpp.
FIREWORKS fireworks[fireworksC] |
Definition at line 181 of file globals.cpp.
float flasher = 0.0f |
Definition at line 65 of file globals.cpp.
float fuel = 0.0f |
Definition at line 143 of file globals.cpp.
bool g_bAboveClouds = false |
Definition at line 22 of file globals.cpp.
bool g_bAugment = true |
Definition at line 63 of file globals.cpp.
bool g_bControl = false |
Definition at line 127 of file globals.cpp.
bool g_bEnabled = false |
Definition at line 149 of file globals.cpp.
bool g_bGotConclusion = false |
Definition at line 150 of file globals.cpp.
bool g_bRoad = false |
Definition at line 20 of file globals.cpp.
bool g_bRunning = false |
Definition at line 151 of file globals.cpp.
bool g_bShift = false |
Definition at line 126 of file globals.cpp.
bool g_bStrapon = true |
Definition at line 42 of file globals.cpp.
char g_bTextInput = 0 |
Definition at line 108 of file globals.cpp.
float g_fFOV = D3DXToRadian(115.0f) |
Definition at line 129 of file globals.cpp.
float g_fhOFF |
Definition at line 131 of file globals.cpp.
float g_fvOFF |
Definition at line 131 of file globals.cpp.
float g_UniverseTime = 0.0f |
Definition at line 24 of file globals.cpp.
D3DXVECTOR3 gravityacc = centerC |
Definition at line 100 of file globals.cpp.
D3DXVECTOR3 gravityvec = centerC |
Definition at line 98 of file globals.cpp.
LOCALGRID2 gridarray[64][64] |
Definition at line 153 of file globals.cpp.
float groundclose = 0.0f |
Definition at line 39 of file globals.cpp.
float grounditerate = 0.0f |
Definition at line 40 of file globals.cpp.
float groundSpeedKms = 0.0f |
Definition at line 38 of file globals.cpp.
D3DXVECTOR3 insidearray[63][63][3] |
Definition at line 154 of file globals.cpp.
Sinteractive interactive |
Definition at line 183 of file globals.cpp.
D3DXVECTOR3 leveler = centerC |
Definition at line 8 of file globals.cpp.
float levelerpitch = 0.0f |
Definition at line 12 of file globals.cpp.
float levelerroll = 0.0f |
Definition at line 13 of file globals.cpp.
LIGHTNINGABOVE lightningabove[ACLlightningC] |
Definition at line 178 of file globals.cpp.
LIGHTNINGBELOW lightningbelow |
Definition at line 179 of file globals.cpp.
D3DXVECTOR3 locvelcomp = centerC |
Definition at line 99 of file globals.cpp.
DWORD m_dwSunViz = 0L |
Definition at line 68 of file globals.cpp.
float mark = 999.0f |
Definition at line 59 of file globals.cpp.
float markVel = 999.0f |
Definition at line 61 of file globals.cpp.
short maxheight = 0 |
Definition at line 137 of file globals.cpp.
short maxwidth = 0 |
Definition at line 136 of file globals.cpp.
float mouseleftdown = 0.0f |
Definition at line 54 of file globals.cpp.
VECTOR2SHORT newdepthpos |
Definition at line 140 of file globals.cpp.
short olddihvanimate = -1 |
Definition at line 72 of file globals.cpp.
float oldflasher = 0.0f |
Definition at line 66 of file globals.cpp.
D3DXVECTOR3 oldvelocity = centerC |
Definition at line 102 of file globals.cpp.
Scockpit ourcockpit |
Definition at line 176 of file globals.cpp.
unsigned char ourmoonC = 0 |
Definition at line 27 of file globals.cpp.
unsigned char ourplanetC = 0 |
Definition at line 31 of file globals.cpp.
unsigned char ourstarC = 0 |
Definition at line 30 of file globals.cpp.
char outgoing[80] |
Definition at line 107 of file globals.cpp.
float payload = 0.0f |
Definition at line 145 of file globals.cpp.
SPlayerData player[MAX_ONLINEPLAYERS] |
Definition at line 185 of file globals.cpp.
s_network_objects playerships[MAX_SCAN] |
Definition at line 174 of file globals.cpp.
s_polygon_object polyobjects[maxpolyC] |
Definition at line 160 of file globals.cpp.
char prompt[80] |
Definition at line 109 of file globals.cpp.
VECTOR2SHORT rts |
Definition at line 140 of file globals.cpp.
long scanscroll = 0 |
Definition at line 93 of file globals.cpp.
std::vector<SShockWave> shockwaves |
Definition at line 56 of file globals.cpp.
Ssorter sortme[buildingVBC] |
Definition at line 166 of file globals.cpp.
Ssorter sortmetemp |
Definition at line 166 of file globals.cpp.
D3DXVECTOR3 sumofforces = centerC |
Definition at line 103 of file globals.cpp.
unsigned short temptarget = 0 |
Definition at line 119 of file globals.cpp.
long topscroll = 0 |
Definition at line 94 of file globals.cpp.
float touchdownG = 1.15f |
Definition at line 69 of file globals.cpp.
unsigned char UCLobjC = 0 |
Definition at line 29 of file globals.cpp.
D3DXVECTOR3 velocity = centerC |
Definition at line 9 of file globals.cpp.
float weapontimer[2] |
Definition at line 142 of file globals.cpp.
long WPtargetsel = -1 |
Definition at line 85 of file globals.cpp.
unsigned char WPtargetselgrp = 0 |
Definition at line 87 of file globals.cpp.
long WPtargetT = 0 |
Definition at line 84 of file globals.cpp.