Rise
The Vieneo Province
HeadlightIcon.cpp
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1 #include "Instrument.h"
2 #include "../Bus.h"
3 
4 HeadlightIcon::HeadlightIcon(int prmX, int prmY, float prmXScale, float prmYScale, Bus* prmBus, Logger* prmLogger, DeviceObject* prmDevice, std::vector<Font*> prmFonts) :
5  Instrument(prmX, prmY, prmXScale, prmYScale, prmBus, prmLogger, prmDevice, prmFonts)
6 {
7  logger->AddToCallStack("HeadlightIcon::ctor");
8  defaultFont = 1;
9 
10  icon = new Sprite(logger, pDevice, "Textures/Instruments/headlight-icon.png", prmX, prmY, 0.1f, 0, 0, 39, 17, 0xFFFFFFFF);
11 }
12 
14 {
15  if (playerships[0].headlight)
16  icon->Draw();
17 }
Definition: Logger.h:9
s_network_objects playerships[MAX_SCAN]
Definition: globals.cpp:174
DeviceObject * pDevice
Definition: Instrument.h:17
void Draw(D3DXCOLOR prmColor)
Definition: Sprite.cpp:66
Definition: Bus.h:16
Definition: Sprite.h:7
void Render() override
HeadlightIcon(int prmX, int prmY, float prmXScale, float prmYScale, Bus *prmBus, Logger *prmLogger, DeviceObject *prmDevice, std::vector< Font *> prmFonts)
Sprite * icon
Definition: Instrument.h:207
UINT defaultFont
Definition: Instrument.h:20
Logger * logger
Definition: Instrument.h:19
void AddToCallStack(const char *msg)
Definition: Logger.cpp:86