5 Instrument(prmX, prmY, prmXScale, prmYScale, prmBus, prmLogger, prmDevice, prmFonts)
10 icon =
new Sprite(
logger,
pDevice,
"Textures/Instruments/headlight-icon.png", prmX, prmY, 0.1f, 0, 0, 39, 17, 0xFFFFFFFF);
s_network_objects playerships[MAX_SCAN]
void Draw(D3DXCOLOR prmColor)
HeadlightIcon(int prmX, int prmY, float prmXScale, float prmYScale, Bus *prmBus, Logger *prmLogger, DeviceObject *prmDevice, std::vector< Font *> prmFonts)
void AddToCallStack(const char *msg)