29 LPDIRECT3DTEXTURE9
GetTextureSRV(std::string pathAndFilename);
34 HRESULT
SetRenderState(_D3DRENDERSTATETYPE renderStateType,
int value)
const;
DeviceObject(IDirect3DDevice9 *prmPd3dDevice, Logger *prmLogger)
IDirect3DDevice9 * pd3dDevice
void OnLostDevice() const
HRESULT SetRenderState(_D3DRENDERSTATETYPE renderStateType, int value) const
std::vector< LPDIRECT3DTEXTURE9 > textureSRV
IDirect3DDevice9 * GetD3DDevice()
std::vector< std::string > files
void OnResetDevice() const
HRESULT SetScissorRect(RECT *rect) const
HRESULT GetScissorRect(RECT *rect) const
LPDIRECT3DTEXTURE9 GetTextureSRV(std::string pathAndFilename)