5 Instrument(prmX, prmY, prmXScale, prmYScale, prmBus, prmLogger, prmDevice, prmFonts)
10 box =
new Sprite(
logger,
pDevice,
"Textures/Instruments/headlight-box.png", prmX, prmY, 0.1f, 0, 0, 33, 17, 0xFF0C3B5B);
11 fill =
new Sprite(
logger,
pDevice,
"Textures/Instruments/headlight-fill.png", prmX + 2, prmY + 2, 0.2f, 0, 0, 29, 7, 0xFF00FF00);
21 DrawTextW(L
"LGHT", 8, 10, 0.3f, DT_NOCLIP, 0xFFFFFFFF, 3);
s_network_objects playerships[MAX_SCAN]
void Draw(D3DXCOLOR prmColor)
HeadlightBox(int prmX, int prmY, float prmXScale, float prmYScale, Bus *prmBus, Logger *prmLogger, DeviceObject *prmDevice, std::vector< Font *> prmFonts)
void AddToCallStack(const char *msg)