23 char msg[199] = { 0 };
24 short r = 0,
s = 0,
t = 0;
void SetCloudCeilingTargetKm(float prmCloudCeilingTargetKm)
float GetCloudCeilingMslKm() const
float cloudSurfaceSmoothKm
float GetWindDirectionRadians() const
float alphascreenOverride
void SetTurbidity(float prmTurbidity)
float cloudCeilingTargetKm
float cloudHorizonDistance
void SetTurbulenceScalar(float prmTurbulence)
float gammascreenOverride
float GetWindspeedKms() const
float GetTemperatureCelsius() const
void FrameMove(float fElapsedTime)
void InitializeSmoothValues()
void SetWindDirectionRadians(float prmWinddir)
float cloudSurfaceTargetKm
D3DXCOLOR dwFogColorHorizon
D3DXCOLOR dwFogColorZenith
void SetTemperatureCelsius(float prmTemperature)
float GetTurbulence() const
void SetWindspeedKms(float prmWindspeed)
float GetTurbidity() const
void SetCloudSurfaceTargetKm(float prmCloudSurfaceTargetKm)
D3DXCOLOR dwFogFactorZenith
float cloudCeilingSmoothAglKm