4 #include "..\GameClass.h" 5 #include "..\Viewscreen\Viewscreen.h" 6 #include "..\Viewscreen\waypoints.h" 14 void Draw(D3DXVECTOR3* tracked)
override;
22 static void CALLBACK
DialogCallback(UINT nEvent,
int nControlID, CDXUTControl* pControl,
void* pUserContext);
void DoubleClickLine() override
void Draw(D3DXVECTOR3 *tracked) override
void DragDropItem(short destTab) override
void ClearEdit() override
void ActionIconClick(long icon_id) override
void UpdateMenu(short tab) override
static void CALLBACK DialogCallback(UINT nEvent, int nControlID, CDXUTControl *pControl, void *pUserContext)
Viewscreen * ptrViewscreen