4 #include "../GameClass.h"     5 #include "../Common/server.h"    11         void Update(Swaypoint waypoint) 
const;
    13         void Sort(
short sortfield, 
char sortdirection, 
int* linecursel, 
int* lineact) 
const;
    14         void Delete(
int index) 
const;
    15         void Upload(Swaypoint swaypoint) 
const;
    17         short Find(
int uniqueid) 
const;
 void Update(Swaypoint waypoint) const
void RequestWaypointData() const
void Upload(Swaypoint swaypoint) const
void AddOrUpdate(Swaypoint tempwaypoint) const
void Sort(short sortfield, char sortdirection, int *linecursel, int *lineact) const
waypoints(GameClass *prmGameClass)
std::vector< Swaypoint > GetGroup(short group) const
short FindByUniqueId(int id) const
void Delete(int index) const
short Find(int uniqueid) const