4 #include "../GameClass.h" 5 #include "../Common/server.h" 11 void Update(Swaypoint waypoint)
const;
13 void Sort(
short sortfield,
char sortdirection,
int* linecursel,
int* lineact)
const;
14 void Delete(
int index)
const;
15 void Upload(Swaypoint swaypoint)
const;
17 short Find(
int uniqueid)
const;
void Update(Swaypoint waypoint) const
void RequestWaypointData() const
void Upload(Swaypoint swaypoint) const
void AddOrUpdate(Swaypoint tempwaypoint) const
void Sort(short sortfield, char sortdirection, int *linecursel, int *lineact) const
waypoints(GameClass *prmGameClass)
std::vector< Swaypoint > GetGroup(short group) const
short FindByUniqueId(int id) const
void Delete(int index) const
short Find(int uniqueid) const