Rise
The Vieneo Province
SoundConfig.h
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#pragma once
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <Windows.h>
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#include "
Guids.h
"
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struct
SoundConfig
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{
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// 1
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GUID
guid
=
MYGUID_DEFAULT
;
// default device 16 bytes
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// 17
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float
volume
= 1.0f;
// full volume
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// size is 32 so need padding for future expansion
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char
padding
[15]{};
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// -------------------------------------------
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// these are not loaded/saved from the config!
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char
bassDevice
= 0;
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};
SoundConfig::padding
char padding[15]
Definition:
SoundConfig.h:15
SoundConfig::bassDevice
char bassDevice
Definition:
SoundConfig.h:19
SoundConfig::guid
GUID guid
Definition:
SoundConfig.h:11
MYGUID_DEFAULT
const GUID MYGUID_DEFAULT
Definition:
Guids.h:5
SoundConfig::volume
float volume
Definition:
SoundConfig.h:13
Guids.h
SoundConfig
Definition:
SoundConfig.h:8
Config
SoundConfig.h
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