11 #define humantextureC 15
void DrawImmigration(IDirect3DDevice9 *pd3dDevice, float fElapsedTime)
LPDIRECT3DTEXTURE9 m_pddsLightningAndBackground[3]
HRESULT OnResetDevice(void) const
HRESULT LoadShaderFile(void)
void AddFontsToSystem(void) const
LPDIRECT3DTEXTURE9 m_pddsCloudBaseMapAndNetwork
void OnDestroyDevice(void)
void RemoveFontsFromSystem(void) const
LPDIRECT3DTEXTURE9 m_pddsAvatar[humantextureC]