Rise
The Vieneo Province
Compass.cpp
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1 #include "../Instrument.h"
2 #include "../../Bus.h"
3 
4 Compass::Compass(int prmX, int prmY, float prmXScale, float prmYScale, Bus* prmBus, Logger* prmLogger, DeviceObject* prmDevice, std::vector<Font*> prmFonts) :
5  Instrument(prmX, prmY, prmXScale, prmYScale, prmBus, prmLogger, prmDevice, prmFonts)
6 {
7  logger->AddToCallStack("Compass::ctor");
8  defaultFont = 1;
9 
10  tape = new Sprite(logger, pDevice, "Textures/Instruments/compass.dds", prmX, prmY, 0.1f, 0, 0, 802, 12, 0xFFFFFFFF);
11  tape->mag = prmXScale;
12 }
13 
15 {
16  tape->Draw();
17 }
18 
19 void Compass::FrameMove(float fElapsed)
20 {
21  // compass tape
22  const short offsetx = static_cast<short>(bus->HeadingTrueDegrees / 360.0f*720.0f);
23  tape->SetRectangle(0, offsetx, 83+offsetx, 12);
24  tape->Update();
25 }
Compass(int prmX, int prmY, float prmXScale, float prmYScale, Bus *prmBus, Logger *prmLogger, DeviceObject *prmDevice, std::vector< Font *> prmFonts)
Definition: Compass.cpp:4
Sprite * tape
Definition: Instrument.h:444
float mag
Definition: Sprite.h:31
float HeadingTrueDegrees
Definition: Bus.h:30
void SetRectangle(int top, int left, int right, int bottom)
Definition: Sprite.cpp:96
Definition: Logger.h:9
DeviceObject * pDevice
Definition: Instrument.h:17
void Update()
Definition: Sprite.cpp:41
void FrameMove(float fElapsed) override
Definition: Compass.cpp:19
void Render() override
Definition: Compass.cpp:14
void Draw(D3DXCOLOR prmColor)
Definition: Sprite.cpp:66
Definition: Bus.h:16
Definition: Sprite.h:7
Bus * bus
Definition: Instrument.h:18
UINT defaultFont
Definition: Instrument.h:20
Logger * logger
Definition: Instrument.h:19
void AddToCallStack(const char *msg)
Definition: Logger.cpp:86