Avionics
Dropship Simulator
N1.cpp
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1 #include "../../Component.h"
2 
3 namespace Systems
4 {
5  void N1::FrameMove(double fTime)
6  {
7  // double elapsed = (fTime - lastTimeProcessed) / 60 / 60;
8  lastTimeProcessed = fTime;
9 
13  if (setState >= 0.07f)
15  else
16  currentState = 0.0f;
17 
19  //serviceLifeRemaining -= fTime / 60.0 / 60.0*setState;
20  //temperature += fTime * setState;
21  }
22 }
These have to be in this order.
Definition: BaseComponent.h:12
double lastTimeProcessed
these don't get stored anywhere
Definition: Component.h:55
void FrameMove(double fTime) override
this is a generic unimplemented component framemove, eventually make a pure virtual function...
Definition: N1.cpp:5