Avionics
Dropship Simulator
Connector.h
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1 #include "BaseComponent.h"
2 #include "Logging/Logger.h"
3 
4 namespace Systems
5 {
8  class Connector : public BaseComponent
9  {
10  public:
11  GUID dependency; // may be connector OR component?
12  BaseComponent* dependsOn = nullptr; // may be connector OR component?
13  D3DXVECTOR3 start, end; // only so we can dump them back to the friggen file
14 
15  void FrameMove(double fTime, Logger* logger);
16  };
17 }
Definition: Logger.h:5
These have to be in this order.
Definition: BaseComponent.h:12
void FrameMove(double fTime, Logger *logger)
Definition: Connector.cpp:5
Logger logger
Definition: Avionics.cpp:17
BaseComponent * dependsOn
Definition: Connector.h:12
D3DXVECTOR3 end
Definition: Connector.h:13
D3DXVECTOR3 start
Definition: Connector.h:13