Avionics
Dropship Simulator
Combustion.cpp
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1 #include "../../Component.h"
2 
3 namespace Systems
4 {
5  void Combustion::FrameMove(double fTime)
6  {
7  // double elapsed = (fTime - lastTimeProcessed) / 60 / 60;
8  lastTimeProcessed = fTime;
9 
14 
16  //serviceLifeRemaining -= fTime / 60.0 / 60.0*setState;
17  //temperature += fTime * setState;
18  }
19 }
These have to be in this order.
Definition: BaseComponent.h:12
double lastTimeProcessed
these don't get stored anywhere
Definition: Component.h:55
void FrameMove(double fTime) override
this is a generic unimplemented component framemove, eventually make a pure virtual function...
Definition: Combustion.cpp:5