4 #include "../GameClass.h" 25 bool PopUpHelp(
short helpId,
bool allowDismiss =
true,
bool isLearnMore =
false);
33 void Draw(D3DXVECTOR3* tracked);
35 static void CALLBACK
DialogCallback(UINT nEvent,
int nControlID, CDXUTControl* pControl,
void* pUserContext);