N1.
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#include <Instrument.h>
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| N1Indicator (int prmX, int prmY, float prmXScale, float prmYScale, std::string prmGuid1, std::string prmGuid2, int prmOrdinal) |
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void | Initialize (Bus *prmBus, Logger *prmLogger, DEVICE_OBJECT *prmDevice, int prmScreenWidth, int prmScreenHeight, std::vector< Font > *prmFonts, bool prmFlip) override |
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void | Render (float fElapsed) override |
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| Instrument (int prmX, int prmY, float prmXScale, float prmYScale) |
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void | DrawText (const WCHAR *str, int x, int y, int flags, D3DXCOLOR color, int font, std::string elementName) |
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virtual | ~Instrument () |
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N1.
Definition at line 204 of file Instrument.h.
◆ N1Indicator()
N1Indicator::N1Indicator |
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int |
prmX, |
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int |
prmY, |
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float |
prmXScale, |
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float |
prmYScale, |
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std::string |
prmGuid1, |
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std::string |
prmGuid2, |
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int |
prmOrdinal |
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) |
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◆ Initialize()
void N1Indicator::Initialize |
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Bus * |
prmBus, |
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Logger * |
prmLogger, |
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DEVICE_OBJECT * |
prmDevice, |
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int |
prmScreenWidth, |
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int |
prmScreenHeight, |
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std::vector< Font > * |
prmFonts, |
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bool |
prmFlip |
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) |
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overridevirtual |
◆ Render()
void N1Indicator::Render |
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float |
fElapsed | ) |
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overridevirtual |
◆ digital
Text N1Indicator::digital |
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private |
◆ fadecFaultPtr
◆ guid1
std::string N1Indicator::guid1 |
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private |
◆ guid2
std::string N1Indicator::guid2 |
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private |
◆ n1
float N1Indicator::n1 = 0.0f |
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private |
◆ n1FaultPtr
◆ n1GetFloatPtr
float* N1Indicator::n1GetFloatPtr = nullptr |
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private |
◆ needle
◆ pixel
◆ status
The documentation for this class was generated from the following files: