MovingMap.
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#include <Instrument.h>
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| | MovingMap (int prmX, int prmY, float prmXScale, float prmYScale) |
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| void | Initialize (Bus *prmBus, Logger *prmLogger, DEVICE_OBJECT *prmDevice, int prmScreenWidth, int prmScreenHeight, std::vector< Font > *prmFonts, bool prmFlip) override |
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| void | Render (float fElapsed) override |
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| | Instrument (int prmX, int prmY, float prmXScale, float prmYScale) |
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| void | DrawText (const WCHAR *str, int x, int y, int flags, D3DXCOLOR color, int font, std::string elementName) |
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| virtual | ~Instrument () |
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MovingMap.
Definition at line 254 of file Instrument.h.
◆ MovingMap()
| MovingMap::MovingMap |
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int |
prmX, |
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int |
prmY, |
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float |
prmXScale, |
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float |
prmYScale |
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) |
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◆ Initialize()
| void MovingMap::Initialize |
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Bus * |
prmBus, |
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Logger * |
prmLogger, |
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DEVICE_OBJECT * |
prmDevice, |
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int |
prmScreenWidth, |
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int |
prmScreenHeight, |
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std::vector< Font > * |
prmFonts, |
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bool |
prmFlip |
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) |
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overridevirtual |
◆ Render()
| void MovingMap::Render |
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float |
fElapsed | ) |
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overridevirtual |
◆ compass
◆ course
◆ waypointSprite
| Sprite MovingMap::waypointSprite |
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private |
The documentation for this class was generated from the following files: