MovingMap.  
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#include <Instrument.h>
 | 
|   | MovingMap (int prmX, int prmY, float prmXScale, float prmYScale) | 
|   | 
| void  | Initialize (Bus *prmBus, Logger *prmLogger, DEVICE_OBJECT *prmDevice, int prmScreenWidth, int prmScreenHeight, std::vector< Font > *prmFonts, bool prmFlip) override | 
|   | 
| void  | Render (float fElapsed) override | 
|   | 
|   | Instrument (int prmX, int prmY, float prmXScale, float prmYScale) | 
|   | 
| void  | DrawText (const WCHAR *str, int x, int y, int flags, D3DXCOLOR color, int font, std::string elementName) | 
|   | 
| virtual  | ~Instrument () | 
|   | 
MovingMap. 
Definition at line 254 of file Instrument.h.
 
◆ MovingMap()
      
        
          | MovingMap::MovingMap  | 
          ( | 
          int  | 
          prmX,  | 
        
        
           | 
           | 
          int  | 
          prmY,  | 
        
        
           | 
           | 
          float  | 
          prmXScale,  | 
        
        
           | 
           | 
          float  | 
          prmYScale  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
◆ Initialize()
  
  
      
        
          | void MovingMap::Initialize  | 
          ( | 
          Bus *  | 
          prmBus,  | 
         
        
           | 
           | 
          Logger *  | 
          prmLogger,  | 
         
        
           | 
           | 
          DEVICE_OBJECT *  | 
          prmDevice,  | 
         
        
           | 
           | 
          int  | 
          prmScreenWidth,  | 
         
        
           | 
           | 
          int  | 
          prmScreenHeight,  | 
         
        
           | 
           | 
          std::vector< Font > *  | 
          prmFonts,  | 
         
        
           | 
           | 
          bool  | 
          prmFlip  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Render()
  
  
      
        
          | void MovingMap::Render  | 
          ( | 
          float  | 
          fElapsed | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ compass
◆ course
◆ waypointSprite
  
  
      
        
          | Sprite MovingMap::waypointSprite | 
         
       
   | 
  
private   | 
  
 
 
The documentation for this class was generated from the following files: