Altitude.
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#include <Instrument.h>
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| AltitudeTape (int prmX, int prmY, int prmWidth, int prmHeight, std::string prmTextureFile, float prmModulateKm) |
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void | Initialize (Bus *prmBus, Logger *prmLogger, DEVICE_OBJECT *prmDevice, int prmScreenWidth, int prmScreenHeight, std::vector< Font > *prmFonts, bool prmFlip) override |
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void | Render (float fElapsed) override |
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| Instrument (int prmX, int prmY, float prmXScale, float prmYScale) |
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void | DrawText (const WCHAR *str, int x, int y, int flags, D3DXCOLOR color, int font, std::string elementName) |
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virtual | ~Instrument () |
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Altitude.
Definition at line 130 of file Instrument.h.
◆ AltitudeTape()
AltitudeTape::AltitudeTape |
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int |
prmX, |
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int |
prmY, |
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int |
prmWidth, |
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int |
prmHeight, |
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std::string |
prmTextureFile, |
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float |
prmModulateKm |
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) |
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◆ Initialize()
void AltitudeTape::Initialize |
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Bus * |
prmBus, |
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Logger * |
prmLogger, |
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DEVICE_OBJECT * |
prmDevice, |
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int |
prmScreenWidth, |
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int |
prmScreenHeight, |
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std::vector< Font > * |
prmFonts, |
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bool |
prmFlip |
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) |
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overridevirtual |
◆ Render()
void AltitudeTape::Render |
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float |
fElapsed | ) |
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overridevirtual |
◆ alt
float AltitudeTape::alt = 0.0f |
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private |
◆ font
UINT AltitudeTape::font = 0 |
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private |
◆ modulateKm
float AltitudeTape::modulateKm = 0.0f |
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private |
◆ sprite
◆ textureFile
std::string AltitudeTape::textureFile |
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private |
◆ tvpitchscale
float AltitudeTape::tvpitchscale = 0.0f |
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private |
◆ vertoffset
float AltitudeTape::vertoffset = 0.0f |
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private |
The documentation for this class was generated from the following files: