Avionics
Dropship Simulator
Vehicle.h
Go to the documentation of this file.
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#pragma once
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#include <string>
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#include "DXUT.h"
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class
Vehicle
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{
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public
:
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enum
Types
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{
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Platform
,
// no RA but yes GPWS obstacles
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Ship
// yes RA but no GPWS obstacles
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}
type
;
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std::string
VehicleId
;
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D3DXVECTOR3
location
;
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D3DXQUATERNION
orientation
;
// realistically what gets sent over the wire...
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D3DXMATRIX
mBaseOrient
;
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};
Vehicle::VehicleId
std::string VehicleId
Definition:
Vehicle.h:15
Vehicle::Types
Types
Definition:
Vehicle.h:9
Vehicle::Ship
Definition:
Vehicle.h:12
Vehicle::location
D3DXVECTOR3 location
Definition:
Vehicle.h:16
Vehicle::mBaseOrient
D3DXMATRIX mBaseOrient
Definition:
Vehicle.h:18
Vehicle::orientation
D3DXQUATERNION orientation
Definition:
Vehicle.h:17
Vehicle::type
enum Vehicle::Types type
Vehicle::Platform
Definition:
Vehicle.h:11
Vehicle
Definition:
Vehicle.h:6
Vehicle.h
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