16 void Load(IDirect3DDevice9* pd3dDevice)
const;
19 void Render(IDirect3DDevice9* pd3dDevice)
const;
void FrameMove(float fElapsedTime) const
void OnLostDevice() const
void Render(IDirect3DDevice9 *pd3dDevice) const
void Load(IDirect3DDevice9 *pd3dDevice) const
void OnResetDevice(IDirect3DDevice9 *pd3dDevice) const