Rise
The Vieneo Province
Resource Class Reference

#include <GameClass.h>

Public Member Functions

 Resource (const char *prmName, _D3DPOOL prmPool)
 

Public Attributes

char name [32]
 
_D3DPOOL pool
 
char status = 0
 

Detailed Description

Definition at line 27 of file GameClass.h.

Constructor & Destructor Documentation

◆ Resource()

Resource::Resource ( const char *  prmName,
_D3DPOOL  prmPool 
)
inline

Definition at line 35 of file GameClass.h.

Member Data Documentation

◆ name

char Resource::name[32]

Definition at line 30 of file GameClass.h.

◆ pool

_D3DPOOL Resource::pool

Definition at line 31 of file GameClass.h.

◆ status

char Resource::status = 0

Definition at line 32 of file GameClass.h.


The documentation for this class was generated from the following file: