12 void Draw(D3DXVECTOR3* tracked);
21 static void CALLBACK
DialogCallback(UINT nEvent,
int nControlID, CDXUTControl* pControl,
void* pUserContext);
SPlayerData selectedPerson
void ClickTab(short clicked_tab)
void UpdateMenu(short tab)
void ActionIconClick(long icon_id)
PeopleManagerDialog(short id)
static void CALLBACK DialogCallback(UINT nEvent, int nControlID, CDXUTControl *pControl, void *pUserContext)
static void UpdateOnlinePlayers(unsigned short serial, char alignment)
void Draw(D3DXVECTOR3 *tracked)
void DragDropItem(short s)