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GameState.h
Go to the documentation of this file.
1
#pragma once
2
3
enum
GameState
4
{
5
STATUS_SPLASH
,
6
STATUS_LOGIN
,
7
STATUS_CREATE
,
// so if they were in create they get a destroy going back?
8
STATUS_LOADING
,
9
STATUS_GAME
10
};
STATUS_CREATE
Definition:
GameState.h:7
STATUS_LOGIN
Definition:
GameState.h:6
STATUS_SPLASH
Definition:
GameState.h:5
STATUS_LOADING
Definition:
GameState.h:8
STATUS_GAME
Definition:
GameState.h:9
GameState
GameState
Definition:
GameState.h:3
GameState.h
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