19 void Draw(D3DXVECTOR3* tracked);
23 static void CALLBACK
DialogCallback(UINT nEvent,
int nControlID, CDXUTControl* pControl,
void* pUserContext);
void ShowStatus(InputConfig *input_config, int y, D3DXVECTOR3 *tracked, bool engine) const
void CreateAxisDropdown(int control, int y, InputConfig *config)
void Draw(D3DXVECTOR3 *tracked)
static void UpdateInput(InputConfig *config)
static void CALLBACK DialogCallback(UINT nEvent, int nControlID, CDXUTControl *pControl, void *pUserContext)
ConfigurationDialog(short id)
void UpdateMenu(short tab)