| advanceframe | Viewscreen | |
| alphascreen | Viewscreen | |
| ApplyEnvironmentMap() | Viewscreen | |
| AssertTelemetry(const char *location, short id) | Viewscreen | |
| BCLoffsetu | Viewscreen | |
| BCLoffsetv | Viewscreen | |
| CalculateAGL(short u, short v, D3DXVECTOR3 position, bool makeleveler) | Viewscreen | |
| CalculateAGLd(D3DXVECTOR3 terpos, double terprecisionx, double terprecisiony, double terprecisionz, double proposedx, double proposedy, double proposedz, D3DXVECTOR3 proposed, bool makeleveler) | Viewscreen | |
| CalculateBarycentric(D3DXVECTOR3 *position, D3DXVECTOR3 *gthrust, float *radius) | Viewscreen | static |
| CalculateCGC(D3DXVECTOR3 position, char cube) const | Viewscreen | |
| CalculateCube(D3DXVECTOR3 position) const | Viewscreen | |
| CalculatePlanar(short u, short v) | Viewscreen | |
| CalculateSRV(short t, short s, VECTOR2SHORT tcp, char cube, SRenderVertex sourcedata) | Viewscreen | |
| CalculateWrap(short u, short v, char cube, char *rotate) const | Viewscreen | |
| causearray | Viewscreen | |
| causechain | Viewscreen | |
| CheckDepthMap(VECTOR2SHORT newdepthpos, short u, short v) | Viewscreen | |
| CheckFloorMap(VECTOR2SHORT newdepthpos, short u, short v) | Viewscreen | |
| CheckPlotRoads(float f_tempu, float f_tempv) | Viewscreen | |
| CheckRtsBumpMap(VECTOR2SHORT rts, VECTOR2SHORT bump, short u, short v) | Viewscreen | |
| cloudpos | Viewscreen | |
| cloudprecisionx | Viewscreen | |
| cloudprecisiony | Viewscreen | |
| cloudprecisionz | Viewscreen | |
| compassnorth | Viewscreen | |
| counteri | Viewscreen | |
| counterj | Viewscreen | |
| counterk | Viewscreen | |
| D3DXVec3Qerp(D3DXVECTOR3 *vel0, D3DXVECTOR3 *vel1, D3DXVECTOR3 *vel2, float t) const | Viewscreen | |
| dockTexture | Viewscreen | |
| dockTextureStage | Viewscreen | |
| downlimit | Viewscreen | |
| DumpSofTracking() | Viewscreen | |
| fAspect | Viewscreen | |
| flicker | Viewscreen | |
| FontOffset(char letter) const | Viewscreen | |
| frameRateHeartbeat | Viewscreen | private |
| g_pDI | Viewscreen | |
| gameclass | Viewscreen | |
| gammascreen | Viewscreen | |
| GetAni(float f_time, unsigned char ani) const | Viewscreen | |
| gridvisible | Viewscreen | |
| H2Ooffsetu | Viewscreen | |
| headlight | Viewscreen | |
| headlightvec | Viewscreen | |
| heartloop | Viewscreen | |
| Initialize() | Viewscreen | |
| insthdgDegrees | Viewscreen | |
| insttrk | Viewscreen | |
| interlace | Viewscreen | |
| lampTest | Viewscreen | |
| lateralincr | Viewscreen | |
| lateralmod | Viewscreen | |
| lateraltime | Viewscreen | |
| leftlimit | Viewscreen | |
| leftright | Viewscreen | |
| LoadVehicleProfile(short t, bool forceCockpitTextures=false) | Viewscreen | |
| logger | Viewscreen | |
| lookAzimuthDegrees | Viewscreen | |
| lookhdg | Viewscreen | |
| lookvec | Viewscreen | |
| lowframeTime | Viewscreen | private |
| m_aiCloudGrid | Viewscreen | |
| m_avCloudGrid | Viewscreen | |
| m_avCone | Viewscreen | |
| m_avInstrument | Viewscreen | |
| m_avLightning | Viewscreen | |
| m_avLocalGrid | Viewscreen | |
| m_avRainDrops | Viewscreen | |
| m_avRunningLights | Viewscreen | |
| m_avScreen | Viewscreen | |
| m_avSkyDome | Viewscreen | |
| m_avSkyRing | Viewscreen | |
| m_avStaticStars | Viewscreen | |
| m_avSunVertices | Viewscreen | |
| m_bCloudShadow | Viewscreen | |
| m_bDeviceSupportsVizQuery | Viewscreen | |
| m_bFourStages | Viewscreen | |
| m_bPsize | Viewscreen | |
| m_pddsAOA | Viewscreen | |
| m_pddsAtmosphere | Viewscreen | |
| m_pddsBinoculars | Viewscreen | |
| m_pddsBinocularsArrow | Viewscreen | |
| m_pddsBinocularsCompass | Viewscreen | |
| m_pddsBlastX | Viewscreen | |
| m_pddsCityLights | Viewscreen | |
| m_pddsCityTexture | Viewscreen | |
| m_pddsCloudBaseMap | Viewscreen | |
| m_pddsCloudDetailAbove | Viewscreen | |
| m_pddsCloudDetailBelow | Viewscreen | |
| m_pddsCockpitLights | Viewscreen | |
| m_pddsCockpitTexture | Viewscreen | |
| m_pddsDIHV | Viewscreen | |
| m_pddsDockLights | Viewscreen | |
| m_pddsDockTexture | Viewscreen | |
| m_pddsDynamicSurface | Viewscreen | |
| m_pddsDynamicTexture | Viewscreen | |
| m_pddsElmo | Viewscreen | |
| m_pddsFirework1 | Viewscreen | |
| m_pddsFirework2 | Viewscreen | |
| m_pddsFirework3 | Viewscreen | |
| m_pddsFuelIcon | Viewscreen | |
| m_pddsFuzerX | Viewscreen | |
| m_pddsGVBackground | Viewscreen | |
| m_pddsGVCompass | Viewscreen | |
| m_pddsGVDialSmall | Viewscreen | |
| m_pddsGVDirection | Viewscreen | |
| m_pddsHeart | Viewscreen | |
| m_pddsHolidayTexture | Viewscreen | |
| m_pddsHullDynamicTexture | Viewscreen | |
| m_pddsInterlace | Viewscreen | |
| m_pddsIntersection | Viewscreen | |
| m_pddsKeycard | Viewscreen | |
| m_pddsLandform | Viewscreen | |
| m_pddsLetters | Viewscreen | |
| m_pddsLightningAbove | Viewscreen | |
| m_pddsLightningBelow | Viewscreen | |
| m_pddsLightsCruiseIcons | Viewscreen | |
| m_pddsMarston1 | Viewscreen | |
| m_pddsNamePlate | Viewscreen | |
| m_pddsProjectionSurface | Viewscreen | |
| m_pddsProjectionTexture | Viewscreen | |
| m_pddsReentry | Viewscreen | |
| m_pddsRoad | Viewscreen | |
| m_pddsRTSLights | Viewscreen | |
| m_pddsRTSTexture | Viewscreen | |
| m_pddsRunwayEdgeLight1 | Viewscreen | |
| m_pddsShipLights | Viewscreen | |
| m_pddsShipTexture | Viewscreen | |
| m_pddsSinker | Viewscreen | |
| m_pddsSinkerX | Viewscreen | |
| m_pddsStarTexture | Viewscreen | |
| m_pddsSunglasses | Viewscreen | |
| m_pddsSunTexture | Viewscreen | |
| m_pddsTransition | Viewscreen | |
| m_pddsWaterNormal | Viewscreen | |
| m_pddsWeapon | Viewscreen | |
| m_pddsWorld2a1 | Viewscreen | |
| m_pFont | Viewscreen | |
| m_pFont3 | Viewscreen | |
| m_pFontHull | Viewscreen | |
| m_pFontLicense | Viewscreen | |
| m_pHullRender2Surface | Viewscreen | |
| m_pLightSunVizQuery | Viewscreen | |
| m_pRenderToSurface | Viewscreen | |
| m_pRenderToSurfaceNextGen | Viewscreen | |
| m_spriteVector | Viewscreen | |
| matGridRot | Viewscreen | |
| matrixLook | Viewscreen | |
| matrixLookAdj | Viewscreen | |
| matrixProj | Viewscreen | |
| matrixProjCock | Viewscreen | |
| matrixProjnodistort | Viewscreen | |
| matrixProjSim | Viewscreen | |
| matrixView | Viewscreen | |
| Movement(short t, float ElapsedTime) | Viewscreen | |
| msg | Viewscreen | private |
| oldDockTexture | Viewscreen | |
| oldRoomIndex | Viewscreen | |
| OnCreateDevice(IDirect3DDevice9 *pd3dDevice) | Viewscreen | |
| OnDestroyDevice() | Viewscreen | |
| OnFrameMove(double fTime, float fElapsedTime) | Viewscreen | |
| OnFrameRender(IDirect3DDevice9 *pd3dDevice, double fTime) const | Viewscreen | |
| OnFrameRender2(IDirect3DDevice9 *pd3dDevice, float fElapsedTime) | Viewscreen | |
| OnLostDevice() | Viewscreen | |
| OnResetDevice(IDirect3DDevice9 *pd3dDevice, const D3DSURFACE_DESC *pBackBufferSurfaceDesc) | Viewscreen | |
| outside | Viewscreen | |
| OutsideView(bool outside) | Viewscreen | |
| pitchInput | Viewscreen | |
| polyextras2 | Viewscreen | |
| position | Viewscreen | |
| posnorml | Viewscreen | |
| ProbeBoundSphere(D3DXVECTOR3 *position, const D3DXVECTOR3 *Xsunlight) const | Viewscreen | |
| ptrBuildings | Viewscreen | |
| ptrCockpit | Viewscreen | |
| ptrFreeTrack | Viewscreen | |
| ptrGrid | Viewscreen | |
| ptrInstruments | Viewscreen | |
| ptrJoystick | Viewscreen | |
| ptrKeyboard | Viewscreen | |
| ptrPropulsion | Viewscreen | |
| ptrRenderer | Viewscreen | |
| ptrWaypoints | Viewscreen | |
| ptrWeapon | Viewscreen | |
| ptrWeather | Viewscreen | |
| radperseg | Viewscreen | |
| rainarray | Viewscreen | |
| raindrops | Viewscreen | |
| rcsThrustOutputX | Viewscreen | |
| rcsThrustOutputY | Viewscreen | |
| rcsThrustOutputZ | Viewscreen | |
| rcsThrustRequestX | Viewscreen | |
| rcsThrustRequestY | Viewscreen | |
| rcsThrustRequestZ | Viewscreen | |
| restore | Viewscreen | |
| rightlimit | Viewscreen | |
| rollInput | Viewscreen | |
| rolltilt | Viewscreen | |
| rooms | Viewscreen | |
| scandist | Viewscreen | |
| scanslot | Viewscreen | |
| SetProjectionMatrices() | Viewscreen | |
| sofTracking | Viewscreen | |
| sunlight | Viewscreen | |
| targetLeftright | Viewscreen | |
| targetUpdown | Viewscreen | |
| terpos | Viewscreen | |
| terprecisionx | Viewscreen | |
| terprecisiony | Viewscreen | |
| terprecisionz | Viewscreen | |
| tiltlimitL | Viewscreen | |
| tiltlimitR | Viewscreen | |
| TriggerBCLLightning(float distanceScalar, float intensityScalar) const | Viewscreen | |
| Undock() const | Viewscreen | |
| updown | Viewscreen | |
| uplimit | Viewscreen | |
| verticalincr | Viewscreen | |
| verticalmod | Viewscreen | |
| verticaltime | Viewscreen | |
| Viewscreen(GameClass *) | Viewscreen | |
| visiblegrid | Viewscreen | |
| waterloop | Viewscreen | |
| WhichRoom(const std::vector< tagRECT > &rooms, float x, float y, short *roomIndex) | Viewscreen | static |
| yawInput | Viewscreen | |
| yawmod | Viewscreen | |
| ~Viewscreen() | Viewscreen | |