Rise
The Vieneo Province
TurnByTurn Member List

This is the complete list of members for TurnByTurn, including all inherited members.

activeWaypointIndexTurnByTurnprivate
angleBetweenPositionsDeg(const D3DXVECTOR2 &vectorA, const D3DXVECTOR2 &vectorB)TurnByTurnprivate
APPROACHING_HEADING_CHANGE enum valueTurnByTurnprivate
approachingNodeLastDistanceSentTurnByTurnprivate
BEAR_LEFT enum valueTurnByTurnprivate
BEAR_RIGHT enum valueTurnByTurnprivate
busTurnByTurnprivate
cDirectionChangeThresholdTurnByTurnprivate
cDistanceBetweenCuesTurnByTurnprivate
cDistanceToCheckAheadTurnByTurnprivate
checkForCue()TurnByTurnprivate
closestWaypointIndexTurnByTurnprivate
COMPLETED_HEADING_CHANGE enum valueTurnByTurnprivate
convertDistanceToMeters(float dist)TurnByTurnprivate
convertWorldPositionToMapPosition(const D3DXVECTOR2 &pos)TurnByTurnprivate
cReachedWaypointThresholdTurnByTurnprivate
CreateVB(IDirect3DDevice9 *pd3dDevice)TurnByTurn
customModulo(float a, float n)TurnByTurnprivate
cWaitDistanceAfterHeadingChangeForNextCheckTurnByTurnprivate
Direction enum nameTurnByTurnprivate
distanceBetweenPositions(const D3DXVECTOR2 &vectorA, const D3DXVECTOR2 &vectorB)TurnByTurnprivate
distanceTraveledTurnByTurnprivate
distanceTraveledAtLastCueTurnByTurnprivate
distanceUntilAfterFirstHeadingChangeTurnByTurnprivate
distanceUntilFirstHeadingChangeTurnByTurnprivate
Draw(IDirect3DDevice9 *pd3dDevice)TurnByTurn
edgeIdAfterFirstHeadingChangeTurnByTurnprivate
elapsedCounterTurnByTurnprivate
firstHeadingChangeDegreesTurnByTurnprivate
firstHeadingChangeDirectionTurnByTurnprivate
getHeadingChange(float targetHeading, float currentHeading)TurnByTurnprivate
headingChangeEndWaypointIndexTurnByTurnprivate
headingChangeStartWaypointIndexTurnByTurnprivate
headingStateTurnByTurnprivate
IN_HEADING_CHANGE enum valueTurnByTurnprivate
lastVehiclePosTurnByTurnprivate
lineCountTurnByTurnprivate
loggerTurnByTurnprivate
LookAhead()TurnByTurn
m_avRouteMapTurnByTurnprivate
mapMagnifierTurnByTurnprivate
mapStartTcpUTurnByTurnprivate
mapStartTcpVTurnByTurnprivate
networkingTurnByTurnprivate
nextNodeUpdateSentTurnByTurnprivate
nextWaypointIndexTurnByTurnprivate
ReleaseResources()TurnByTurn
sectorSizeTurnByTurnprivate
sendUpdateToServer(int pEdgeId, float pDistance, size_t pDirection, size_t pType)TurnByTurnprivate
State enum nameTurnByTurnprivate
STRAIGHT enum valueTurnByTurnprivate
TURN_LEFT enum valueTurnByTurnprivate
TURN_RIGHT enum valueTurnByTurnprivate
TurnByTurn(Bus *pBus, Logger *pLoggger, Networking *pNetworking)TurnByTurn
TYPE_APPROACHING_NEXT_NODE enum valueTurnByTurnprivate
TYPE_CONTINUE_TO_NEXT_NODE enum valueTurnByTurnprivate
TYPE_NAVIGATION_COMPLETED enum valueTurnByTurnprivate
TYPE_NEXT_NODE enum valueTurnByTurnprivate
TYPE_RECALCULATING enum valueTurnByTurnprivate
U_TURN enum valueTurnByTurnprivate
Update(bool pIsGrndVehicle, float pElasedTime)TurnByTurn
updateHeadingState()TurnByTurnprivate
UpdateType enum nameTurnByTurnprivate
UpdateVB(IDirect3DDevice9 *pd3dDevice)TurnByTurn
vectorToDegrees(const D3DXVECTOR2 &vec)TurnByTurnprivate
vehiclePosTurnByTurnprivate
~TurnByTurn()TurnByTurn