![]() |
Rise
The Vieneo Province
|
This is the complete list of members for GameClass, including all inherited members.
AddTrackedResource(const char *name, _D3DPOOL pool=D3DPOOL_MANAGED) | GameClass | |
AutopilotDisconnect() const | GameClass | |
beginScene | GameClass | |
bus | GameClass | |
Close() | GameClass | |
config | GameClass | |
dev_notify | GameClass | private |
discord | GameClass | |
displayHeight | GameClass | |
displays | GameClass | |
displayscale | GameClass | |
displaystage | GameClass | |
displayWidth | GameClass | |
dpiscale | GameClass | |
FlightDirectorOn() const | GameClass | |
FrameElapsedTime | GameClass | |
GameClass() | GameClass | |
GearDownShift() const | GameClass | |
GearUpShift() const | GameClass | |
GetCpuSpeedMhz() | GameClass | static |
GetProgramVersion(int &major, int &minor, int &build, int &revision) const | GameClass | |
graphics | GameClass | |
GUI | GameClass | |
InitDirectInput(HWND hDlg) const | GameClass | |
InitializeGame() | GameClass | private |
instage | GameClass | |
IsDepthFormatOk(D3DFORMAT DepthFormat, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat) const | GameClass | private |
IsDeviceAcceptable(D3DCAPS9 *pCaps, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, bool bWindowed, void *pUserContext) | GameClass | static |
KeyboardProc(UINT nChar, bool bKeyDown, bool bAltDown, void *pUserContext) | GameClass | static |
KillScannerData() const | GameClass | |
lastDeviceChange | GameClass | private |
lastDeviceChangedInput | GameClass | private |
lastDeviceChangedSound | GameClass | private |
loadstage | GameClass | |
LoadTexture(LPDIRECT3DTEXTURE9 *resource, const std::string &pointerName, const WCHAR *file, D3DFORMAT format=D3DFMT_A8R8G8B8) | GameClass | |
logger | GameClass | |
LostScannerTarget(const char *msg) const | GameClass | |
LostVerticalTarget() const | GameClass | |
maximized | GameClass | private |
ModifyDeviceSettings(DXUTDeviceSettings *pDeviceSettings, void *pUserContext) | GameClass | static |
modules | GameClass | |
MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, bool *pbNoFurtherProcessing, void *pUserContext) | GameClass | static |
networking | GameClass | |
OnCreateDevice(IDirect3DDevice9 *pd3dDevice, const D3DSURFACE_DESC *pBackBufferSurfaceDesc, void *pUserContext) | GameClass | static |
OnDestroyDevice(void *pUserContext) | GameClass | static |
OnFrameMove(double fTime, float fElapsedTime, void *pUserContext) | GameClass | static |
OnFrameRender(IDirect3DDevice9 *pd3dDevice, double fTime, float fElapsedTime, void *pUserContext) | GameClass | static |
OnLostDevice(void *pUserContext) | GameClass | static |
OnResetDevice(IDirect3DDevice9 *pd3dDevice, const D3DSURFACE_DESC *pBackBufferSurfaceDesc, void *pUserContext) | GameClass | static |
RepairVehicle() const | GameClass | |
RequestClose() const | GameClass | |
RequestScannerData() const | GameClass | |
ScreenCapture() const | GameClass | |
screenShotStatus | GameClass | |
SendScreenShot(HBITMAP hbitmap) const | GameClass | private |
showKeymapOverlay | GameClass | |
sound | GameClass | |
stage | GameClass | |
ToggleFullScreen(bool goFullScreen) | GameClass | |
TouchFile(const WCHAR *str) | GameClass | static |
trackedResources | GameClass | private |
TurnOffDOR() const | GameClass | |
TurnOffTVM() const | GameClass | |
UpdateTrackedResource(const char *name, int status) | GameClass | |
UseOrDisuseInventoryItemType(int itemtype, int itemId, int vehicleId) const | GameClass | |
viewscreen | GameClass | |
vphelp | GameClass | |
~GameClass() | GameClass |